
Prototype Graveyard
Every failed prototype taught you something. Now build one you can sell.
Starts with a Failed Prototype in Team A. It can’t be scrapped: build it out.
12 TRACTIONTHIS IS THE SPARK OF AN IDEA
No team, no product, no cash. Just a better way.
HOW A RUN PLAYS
Every hire changes your options. Every card is a trade-off. Every adversity is another chance to prove this company might actually work.

STAGE 1 OF 6
Three founders, each with their own strength and four starting cards. Shuffle once if none of them feel right.
THE CARDS
Employees are orange, projects teal, actions lavender, liabilities yellow. Play one and watch what it does.

Will work for equity. Also cash.

Every sprint starts somewhere.

Some boxes think outside themselves.
YOUR HAND
An Engineer and an Intern are already at work on Automatic Packaging. Pick any card below and the lane plays it out, using the game’s own rules.
1–9Play a cardRPlay again
SIX ACTS · SEED TO IPO
Each act is a funding round with its own route of stops, deals and adversities. The demo covers the first two.
ACT 1 OF 6
ON THE ROUTE: A FEW STOPS YOU MAY MEET

Every failed prototype taught you something. Now build one you can sell.
Starts with a Failed Prototype in Team A. It can’t be scrapped: build it out.
12 TRACTION
A neighbour is clearing out yesterday’s next big thing.

Buy new cards, or pay to remove one from your deck.

The free tier was a beautiful place to live.
Slips a Cloud Bill into your discard pile.
TAKE IT ON FOR A REWARD
Something in the scrap pile still has a blue light blinking.

The launch date is flexible. The bank balance is not.
Launch costs rise every cycle.
24 TRACTION
FIRST ROUND’S ON US
Play Seed and Series A with six founders and a curated card pool. Your save comes with you if you buy the full game.
TAKE THE COMPANY ALL THE WAY
The full game is in beta: all 12 founders, the full card pool and every act from Seed to IPO. Buy it now and the finished release is yours when it lands.

BEFORE YOU PITCH IN
After Series A. You can experience Seed rewards and deals before the demo ends.
Yes. Your demo save carries into the full game, where you can continue beyond Series A.
The demo needs no activation. The full game is planned to use online activation with a generous offline grace period measured in weeks. Exact launch terms will be confirmed before purchases open.
No Steam account is planned. The game will be a direct download, with activation in the game.
The release is being prepared. Download links and checkout open when the builds and purchase delivery are ready.